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1st National Conference on Computer Games-Challenges and Opportunities 2016

According to the public relations and information center of the presidency vice presidency for science and technology affairs, the University of Isfahan will hold the first national conference on “Computer Games, Challenges and Opportunities” from February 17th to 19th, 2016 in association with the National Computer Games Foundation and by the support the identity-maker and soft technologies development headquarter.

The aims of holding the first national conference on “Computer Games, Challenges and Opportunities” include analyzing Iran’s rank in computer games industry, National Computer Games Industry Pathology and also analyzing the position of humanities and art in the computer games development.

 

1st National Conference on Computer Games-Challenges and Opportunities 2016-001

1st National Conference on Computer Games : Challenges and Opportunities 2016-Left to right : Ahmadreza Razian (me)-Dr Ahmadreza Naghsh Nilchi-Dr Peyman Adibi-Dr Amirhasan Monadjemi

The bases of this conference are the famous technologies in computer games production and development, the artificial intelligence approaches in computer games development, computer games psychological analysis, computer games sociological analysis, emotion and excitement modeling in computer games, computer games and the soft power and computer games and passive protection system.

The fair of national computer games industry achievements, the game production event, educating workshops (about different technical and artistical and social aspects of computer games development) and the contest of computer games league are collateral programs which will be held at the first conference on “Computer Games, Challenges and Opportunities”.

Moreover, the pre-event of “Game Idea Show” and computer games were held in the vein of holding this conference beforehand.

The University of Isfahan will held the “Computer Games, Challenges and Opportunities” by the support of the identity-maker and soft technologies development headquarter of the vice presidency for scientific affairs from January 17th to 19th.

 

  • Paper “Investigate new real-time shading techniques in virtual reality and video games” in First National Conference on Computer Games: Challenges and Opportunities 2016.
Investigate new real-time shading techniques in virtual reality and video games

Investigate new real-time shading techniques in virtual reality and video games

  • Paper “An overview of the designing new engines to create video games” in First National Conference on Computer Games: Challenges and Opportunities 2016.
An overview of the designing new engines to create video games

An overview of the designing new engines to create video games

  • Paper “Survey Mothers of children 9 to 14 in Isfahan on a computer game with content concepts of citizenship” in First National Conference on Computer Games: Challenges and Opportunities 2016.
Survey Mothers of children 9 to 14 in Isfahan on a computer game with content concepts of citizenship

Survey Mothers of children 9 to 14 in Isfahan on a computer game with content concepts of citizenship

 

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My name is Sayed Ahmadreza Razian and I am a graduate of the master degree in Artificial intelligence .
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Related topics such as image processing, machine vision, virtual reality, machine learning, data mining, and monitoring systems are my research interests, and I intend to pursue a PhD in one of these fields.

جهت نمایش صفحه معرفی و رزومه کلیک کنید

My Scientific expertise
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  • Machine vision
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  • Pattern recognition
  • Data mining - Big Data
  • CUDA Programming
  • Game and Virtual reality

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